Date: 8th February 2011
Subject: Modelling Of The Dam
After mastering the basics of 3D modelling and having an idea on what to make, I decided to give it a go on making the dam, including the water, the mountains, and the pipes. I didn’t go too complicated because I found the program to be tricky to remove errors once they’re done, but I made sure to save a backup copy each time. Here is how my progress got better with the screenshots below:

The screenshot above shows the basics of the dam. No textures or rendering techniques have been applied yet, so this is it at it’s barebones. Basic blocks are what I decided to use since I was very new to this program, but used tubes for the tunnels for variety. The water at this point was just a basic blue colour.

The mountains in the above screenshot were very difficult objects to create for me, since I had alot of trial and error to even make one. It requires to make a plane and then add in a gradient bump to adjust the slopes of the mountain. There were alot of options I have to go through, and I needed assistance to figure it out. In the end, it was worth it, and I figured how to use the Material Editor too in the process. I also managed to clone some mountains and as a result, it look visually good for what I needed.